![]() Each location feels fresh, from the hills of Kenya to the cold mountains of Sweden. The snow-covered tracks shine from the glare of the sun on the snow, dirt roads crackle under tire and kick up dust, and the countryside is teaming with foliage. Given this is an offroad style of racing game, the courses involve the great outdoors in different environments and with many different weather conditions. Of course, with simulation comes detail and WRC 9 is flush with it. I’ll probably say this a lot throughout this writing, but this game is definitely for driving game connoisseurs over newcomers. The best comparison may be The Sims versus Civilization VI, one is goofy with plenty to discover, and the other takes time and effort to master. WRC 9 leans heavily into it’s simulation branding, and while it’s still fun to play, takes itself so seriously it’s tiring to learn. I have no idea what camber is, I’m not always sure what rally car to choose, and boy did they make difficulty levels tough to understand in making them numerical with 50 being the lowest. I’m new to WRC and somewhat confused with the systems at play. Now here’s where it takes an unfavorable turn, and this is as mentioned before the crux of this review. I never thought going into this I would be looking over meteorologists for my crew, but here we are. You are doing everything from scheduling events, paying for car repair, buying skills from a skill tree of all things, and even picking members of your team. The amount of depth here is shocking, and probably deeper than I’ve seen in any sporting franchise, including the likes of Madden or NBA 2K. ![]() For someone who loves WRC or is into this series, you have to be salivating over the options in front of you. There is a bunch of information in front of you in the career hub, and the amount of tasks available are astounding. This is a good thing, since I had no clue what I would be doing otherwise. They point you to a specific thing or action, then only let you do that. Let me start with this, the career mode does begin by doing everything for you, similar to how I’ve seen mobile games handle the navigation. But for every question I thought I had going in, ten more appeared when I came to the career hub. I thought it’d be a good place to start, as well as a place to hopefully get bearings on how the series works. Now, here’s where things become complex as I figured I’d give the career mode a try. You have everything from quickplay, to career mode, and even splitscreen, which is a welcome change to the single player nature of most modern racing games. Once it was all done, it threw me into the main menu, which is loaded with different modes to try. ![]() The first thing that strikes you is how much precision is going to be required as you play, as every time I sped up, my turns became tougher to make. From there I was able to get a bit of a tutorial to learn the basics, like acceleration, braking, the normal things you need to know. The game begins with asking you if you’re very experienced with racing games, which of course I’m not.
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